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Conversion/Preference Games

Abstract : We introduce the concept of Conversion/Preference Games, or CP games for short. CP games generalize the standard notion of strategic games. First we exemplify the use of CP games. Second we formally introduce and define the CP-games formalism. Then we sketch two `real-life' applications, namely a connection between CP games and gene regulation networks, and the use of CP games to formalize implied information in Chinese Wall security. We end with a study of a particular fixed-point construction over CP games and of the resulting existence of equilibria in possibly infinite games.
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Contributor : Pierre Lescanne Connect in order to contact the contributor
Submitted on : Sunday, November 2, 2008 - 10:03:46 AM
Last modification on : Friday, September 10, 2021 - 2:34:03 PM
Long-term archiving on: : Wednesday, September 22, 2010 - 10:31:11 AM


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  • HAL Id : ensl-00333708, version 2
  • ARXIV : 0811.0071



Stéphane Le Roux, Pierre Lescanne, René Vestergaard. Conversion/Preference Games. 2008. ⟨ensl-00333708v2⟩



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